A proposal to New Zealand Rugby

Super Rugby 2030

One competition. Nine Super Provinces. No more two tiers. Merge the NPC and Super Rugby into a single professional game that brings top-flight footy back to the provinces and protects the money meant for grassroots. Nine pro teams instead of five means more opportunities, more talent kept at home, and deeper stocks for the All Blacks.

14Teams
9NZ Super Provinces
1Tier of rugby
TL;DR
1

One competition

Super Rugby and the NPC merge into a single professional league. No more forgotten second tier.

9

Nine pro provinces

Up from five, so top-flight rugby and the All Blacks return to the provinces.

$

Talent stays home

Competitive pay and more opportunities keeps Kiwi stars out of Japan, France and the NRL, and deepens the All Blacks stocks.

%

And it's affordable

The whole men's pro game, provinces plus All Blacks, costs under 40% of what NZR already spends.

Like the sound of it?

The Problem

Two tiers. One broken system.

New Zealand currently runs professional rugby twice over. Super Rugby finishes, then the NPC kicks off during the All Blacks' test season, a second-tier comp, missing the best players, struggling for the attention its history deserves.

Super Rugby

The problems:

  • Top-flight rugby missing from the provinces, the Blues have taken just one home game to Northland in the last three years[1].
  • Short season, just seven home games makes it hard to turn a profit, and there's no full home-and-away. You only play some teams twice, which costs the competition its integrity.
  • Not enough opportunity, only five teams means limited game time, especially when the All Blacks are in the side. With overseas clubs offering two to three times the money[2], players leave for both the game time and the pay.

NPC

The problems:

  • No All Blacks, the provinces' showpiece runs while the test stars are away, so the best players never feature.
  • Seen as the second tier, it struggles for crowds, attention and broadcast value[3][4]. In the big centres the sides wither, fans already have their Super team, so the local NPC side plays in its shadow.
  • Only semi-professional, players can't earn a full living, so few can dedicate themselves to the game, and many leave for opportunities overseas.
And the part that ties them together

Neither is financially sound. NZR's independent governance review found NPC matches cost about $200,000 each to stage for an average paying crowd of just 2,000[5], losing money on nearly every game. The Super franchises fare no better: the Hurricanes lost $1.4m in 2023 and $700k in 2024, and were bailed out by NZR heading into 2026[6].

The fix isn't to prop up both. It's to make them the same thing.

Super Provinces

Provinces and franchises become one

The NPC unions and the Super Rugby clubs merge into nine Super Provinces. No more separate provincial unions or Super clubs sitting alongside each other, they become one. The franchise identity and the provincial identity stop competing. The NPC no longer exists, but its traditions and history carry over, and Super Rugby is elevated back to the best domestic competition in the world.

North Auckland Taniwha
Northland + North Harbour
Greater Auckland Blues
Auckland + Counties Manukau
Waikato Chiefs
Waikato
Eastern Bays Steamers
Bay of Plenty + Hawke's Bay
Central Bulls
Taranaki + Manawatū
Wellington Hurricanes
Wellington
Tasman Mako
Tasman
Canterbury Crusaders
Canterbury
Southern Highlanders
Otago + Southland
We've done this before

Tasman proves merging works

Merging unions isn't theory. The Tasman Mako were formed in 2006 by combining Nelson Bays and Marlborough[7], two small unions that, together, became a genuine force, winning back-to-back NPC titles[7]. A well-built merger doesn't dilute identity; it creates a stronger one.

Rounding out the 14

The remaining five places stay with the established Australian and Fijian sides: the Brumbies, Reds, Waratahs, Western Force and Fijian Drua.

Super Provinces: Structure

Two arms, one super province

Each Super Province splits cleanly in two. One arm chases trophies; the other grows the game. They share a badge, never a budget.

Arm one

High Performance

  • Professional, the Super 14 side
  • Amateur Rep, A side, U20, U18, U16
  • One pathway, simple, easy to understand
Arm two

Community

  • More players, junior, club and school rugby growth
  • More coaches, recruiting and upskilling the volunteer base
  • More refs, because no whistle, no game
Funded directly by NZR, ring-fenced

Today, much of NZR's grassroots funding gets swallowed by the NPC team before it reaches the community game[8]. Ring-fencing fixes that: not a dollar of community money can be diverted to salaries or the professional programme.

The Comp

Full home & away. Top six. Done.

No conferences, no asterisks, no team you somehow never host. Everyone plays everyone, home and away, with one in-season bye and a two week break at Christmas, followed by a top-six finals series.

Play all 13 rivals × 2 (home & away) = 26 matches
+ 1 bye = 27-round regular season
13 home games in your province, every single year

Seven games, every week

Fourteen teams lifts the weekend from 5 games to 7. That's wall-to-wall footy from Friday to Sunday.

Four evening slots cover the broadcast contracts. That leaves 3 games (up from 1 today) free to schedule outside those times, bringing back Saturday and Sunday afternoon footy.

The finals series

Less than 50% of the teams make the finals, with no confusing lucky losers. Simple, easy to understand, and a model used successfully in the Top 14 and Japan's Rugby League One.

Finals week 1

Qualifiers

1st and 2nd earn the week off. 3rd hosts 6th, 4th hosts 5th.

Finals week 2

Semi-finals

Top two seeds return at home against the qualifier winners.

Finals week 3

Grand final

Hosted by the highest-ranked finalist. Winner takes the title.

Home games stay home

Merged Super Provinces can't hoard every fixture in the big city. Each founding union's region is guaranteed at least 5 of the 13 home games.

Worked example, Southern Highlanders, 13 home games
8 in Dunedin, one more than the Highlanders host today 5 in Invercargill, same as Southland's NPC home slate

Nobody loses footy. Dunedin gains a game, Southland keeps its full home season, except now every one of those Invercargill fixtures is top-flight professional rugby.

The workload checks out

26 games, just 2 more than today's combined Super Rugby (14) and NPC (10) load, and only 29 even if you go all the way through the finals. Comfortably inside World Rugby's 30-game guideline.

And because All Blacks cap out at around 20 Super games a season, roughly 6 starts open up for the next player in line, turning rest weeks into a development engine for the squad coming through.

The global calendar

One season, no collisions, test alignment between the North and the South, and a different year depending on which jersey you wear. Flick between the two.

Weekend 1Weekend 2Weekend 3Weekend 4Weekend 5
JANOff, New YearsRound 25Round 26Round 27,
FEBQualifying FinalSemi FinalGrand FinalOff,
MARClubClubClubClub,
APRClubClubClubClub,
MAYOffOffOffOffOff
JUNOffOffOffOff,
JULPre-seasonPre-seasonPre-seasonPre-season,
AUGRound 1Round 2Round 3Round 4Round 5
SEPRound 6Round 7Round 8Round 9Round 10
OCTRound 11Round 12Round 13Round 14Round 15
NOVRound 16Round 17Round 18Round 19Round 20
DECRound 21Round 22Round 23Round 24Off, Xmas
Weekend 1Weekend 2Weekend 3Weekend 4Weekend 5
JANOff, New YearsRound 25Round 26Round 27,
FEBQualifying FinalSemi FinalGrand FinalRugby Championship,
MARRugby ChampionshipRugby ChampionshipRugby ChampionshipRugby Championship,
APRRugby ChampionshipRugby ChampionshipRugby ChampionshipRugby Championship,
MAYOffOffOffOffOff
JUNOffOffOffInbound Tours,
JULInbound ToursInbound ToursInbound ToursOff,
AUGRound 1Round 2Round 3Round 4Round 5
SEPRound 6Round 7Round 8Round 9Round 10
OCTRound 11Round 12Round 13Round 14Outbound Tours
NOVOutbound ToursOutbound ToursOutbound ToursOffRound 20
DECRound 21Round 22Round 23Round 24Off, Xmas
Super 14 Finals International window Club rugby Off
  • 12 weeks off a year, guaranteed for every player, whichever jersey they wear.
  • July inbound tours. Northern sides tour New Zealand while Super sides run pre-season.
  • October to November outbound tours. The All Blacks tour north, with tests in European time, watch the ABs over breakfast, then your Super 14 game that afternoon.
  • Communities get their heroes back. Super Rugby players return to their clubs in March and April, inspiring the next generation and lifting interest in the club game.
  • Aligned with the world. There's a long-running push for a global calendar that moves the Six Nations to a March–April window and plays the Rugby Championship alongside it[9]. The main obstacle has been NZR's reluctance to pause Super Rugby, exactly what this model resolves.
Playing through summer

Managing the heat

Afternoon games kick off later once the heat has eased, with short hydration breaks mid-half. These are standard World Rugby protocols, already used by URC teams playing through the South African summer.

The Money: Funding

How High Performance is funded

Broadcast revenueEqual share per team

The proposal: half of NZR's broadcast revenue, around $95m in its 2025 results[10], is split evenly between the nine Super Provinces.

Talent retention paymentsEqual share per team

An even payment to each team dedicated to keeping NZ-qualified players at home instead of Japan or France.

Ticketing revenueEarned locally

13 guaranteed home games a season. Fill your ground, keep the gate.

Sponsorship, merch & hospitalityEarned locally

Each province sells its own sponsorships, merchandise and hospitality.

$12.0m

Salary cap per team, capped at 60% of revenue. Even funding plus a hard cap means the title is won by recruitment, coaching and development, not by chequebook.

The Money: Example Team P&L

One team, one season, balanced books

An example profit and loss for one Super Province's High Performance arm. Enforced capping of player payments at 60% of revenue by New Zealand Rugby, ensures no club can spend its way into collapse chasing a title.

Revenue, NZ$ per season
LineAmount
Broadcast share50% of the $95.0m 2025 NZR deal ÷ 9 teams$5.28m
Talent retention paymentsNZ-qualified players only, fixed and equal for every team$5.00m
Ticketing13 home games × 14,000 fans × $35[11]$6.37m
Sponsorship, merch & hospitalitySold locally by the province$1.50m
Total revenue$18.15m
Costs, fixed shares of revenue
LineAmount
Player payments58.7% of revenue, capped at 60%, well under the $12.0m cap$10.66m
36 contracted players$10.00m
12 wider training squad × $55k$0.66m
Operations32.5% of revenue, coaches, medical, admin, travel$5.90m
Development7.5% of revenue, A team, U20/U18/U16 pathway$1.36m
Total costs$17.92m
Operating profitRevenue minus costs+$0.23m
Where the $10.66m player pool goes, 48-man playing group
BracketPlayersAvg salaryTotal
MarqueeSenior All Blacks & franchise faces3$880k$2.64m
Senior professionalsAll Blacks and senior players5$480k$2.40m
EstablishedRegular starters8$300k$2.40m
SquadRotation & bench depth12$150k$1.80m
DevelopmentFirst professional contracts ($95k minimum contract)8$95k$0.76m
Contracted squad36$10.00m
Wider training squadTrain full-time, on call12$55k$0.66m
Full playing group48$10.66m

Today NZR tops up just 30 to 40 players on a Super Rugby salary capped around $195,000[2]. Under the Super Rugby 2030 model, nine teams each paying roughly 16 players $300k or more would put 140+ players above today's salary cap, about 3.5 times as many well-paid professionals.

The Money: Paying the All Blacks

Changing how the All Blacks get paid

This change comes hand in hand with the new competition. The All Blacks get paid for the jersey, like England's national side[12]: a fee for each week in camp, a fee for each test, and a bonus for each win. No standing NZR retainers, you earn All Black money by being an All Black.

$12,500 per week in camp$22,500 per test$5,000 per win

A full 12-test season is worth about $542,500, on top of a player's Super Province salary. As a hypothetical, Damian McKenzie's 2025 (11 tests, ~9 wins) would have earned him roughly $505,000 in All Black fees, and adding an assumed $900k Chiefs deal takes him to about $1.41m for the year, broadly in line with what a player of his standing earns today.

What the whole 34-man programme costs
LineAmount
Match fees23 matchday × 12 tests × $22,500$6.21m
Win bonuses23 × 12 × 80% won × $5,000$1.10m
Camp fees34-man squad × 17 weeks × $12,500$7.22m
Operations40%, coaching, medical, logistics, travel$9.69m
Total programme$24.23m
Affordability

"But this is unaffordable"

It's the first thing you'll hear. But look closely at what we run today, and the truth is the other way around.

The unaffordable option is the one we already have.

Remember the problem we started with: Super Rugby franchises losing money (the Hurricanes dropped $1.4m then $700k and needed a bailout), and an NPC costing around $200,000 a game to stage for crowds of just 2,000. We already pay for two competitions that don't work. This is about paying for one that does.

So why does this version add up?

01

Affordable within today's budget

It fits inside what NZR already spends, no new money required. The nine Super Provinces cost $92.5m and the All Blacks $24.2m, $116.7m in total. That's just over half of the $216m NZR already puts into competitions and its Teams in Black[10], and only 37% of its total 2025 expenditure of $311m[10], leaving plenty for everything else.

37%Of NZR's total $311m expenditure
02

A longer season, far more content

A single 26-match home-and-away season produces 182 fixtures a year, against roughly 147 across Super Rugby and the NPC today. More matches means more broadcast inventory, more tickets sold, more sponsorship, a bigger pie before a dollar is spent.

182Matches a year
147Matches today
03

Meaningful games return to the provinces

When every fixture is top-flight rugby with All Blacks on the field, provincial games start attracting the crowds again, and a fixture that draws a crowd is a fixture that makes money instead of losing it.

04

Fewer organisations, savings from efficiency

Today the country runs 14 NPC unions plus 5 Super Rugby franchises, 19 professional and semi-professional organisations, each with its own CEO, board and back office. Consolidating to 9 Super Provinces strips out that duplicated overhead.

19Organisations today
9Super Provinces
Depth

"But we don't have the depth"

The other reflex objection. But New Zealand isn't short of players, it's exporting them. The talent for four additional teams already exists; it just leaves to play somewhere else.

We don't lack depth. We lack places to keep it.

50%+Of all NZ Super Rugby pros end up offshore[13]
38Left NZ clubs after 2024 alone[2]
01

The players already exist

Around half of all New Zealand Super Rugby professionals end up playing overseas[13], enough talent abroad to stock several extra squads. On top of that, there are 14 semi-professional NPC sides here to draw on. The depth question answers itself.

02

A clear pathway, fewer cracks to fall through

One simple ladder inside each province, from the amateur rep grades to the professional side, means players can see exactly where they're headed. Fewer slip through the cracks, and more of the talent already here makes it to the top.

03

Fewer leave, for overseas or other codes

With more professional teams, competitive salaries and a genuine career to build, fewer players need to chase money or game time overseas or in the NRL. The next prospect has a real reason to stay, so the drain slows and the pool here grows on its own.

04

Open the door to the world's best

Today each Super club may field only two overseas players. As the competition grows, that could extend, say, to four per club, drawing genuine international stars into New Zealand rugby without crowding out local talent. Imagine Antoine Dupont running out for the Blues or the Crusaders.

The 2026 exodus, a real example

This year's leavers make a team on their own

In 2026 alone, more than 15 players left New Zealand, including eight or nine All Blacks, enough to field a full starting XV. Not fringe players either: the likes of Hoskins Sotutu, Sevu Reece, Mark Tele'a and Dalton Papali'i. That's the depth walking out the door, every single year, players Super Rugby 2030 would have the room and money to keep[14].

Additional Benefits

Additional benefits

Beyond fixing the problems already covered, the model brings a few more wins worth calling out.

01

Rugby stays front of mind, all year

Today Super Rugby is done by June and the comp goes quiet. This calendar has meaningful rugby every month, so rugby competes for attention all year, including against the NRL, instead of conceding half of it.

02

Players arrive at test level match-hardened

A 26-match home-and-away season plus finals puts NZ players on par with the European club workload, battle-tested rather than under-cooked when they pull on the black jersey.

03

A level playing field

Equal broadcast shares, equal retention pools and a $12.0m salary cap mean no province can stockpile All Blacks, the talent spreads itself, and any of the nine can win it.

04

Identity that means something

A century of provincial history carried into the top flight. Fans back the place they're from, not a franchise invented in a boardroom.

05

The traditions come too

The Ranfurly Shield carries over, defended on home soil and challenged for every season, contested between the NZ Super Provinces. The Log o' Wood stays where it belongs.

06

A stronger trans-Tasman comp

Australian rugby no longer stops when Super Rugby ends, the Brumbies, Reds, Waratahs and Force get a real 27-round season. And as talent spreads, the Aussie sides get more competitive too.

A starting point

This is where we begin, not where we end

Every number on this page is a starting position, not a ceiling. France's Top 14 began life as a far smaller competition and grew into the richest league in the world. Super Rugby itself started as Super 6, then 10, then 12, then 14. Competitions are built, season by season.

Nine Super Provinces is the foundation. As the game grows, more fans through the gates, more broadcast value, more sponsorship, more players choosing to stay, the salaries rise, the depth deepens, the overseas allowance can widen, and the competition gets stronger every year. The point isn't that this is finished. The point is that it's a base worth building on.

References

References

Key facts and figures in this proposal are drawn from the public sources below.

  1. Blues in Northland, the Blues' most recent Super Rugby home fixture in Northland was their 2024 season opener against the Fijian Drua at Semenoff Stadium, Whangārei (24 February 2024). blues.rugby
  2. 2024 departures, 38 players left NZ Super Rugby clubs at the end of the 2024 season. Planet Rugby, May 2026. planetrugby.com
  3. Sky–NZR broadcast partnership 2026–2030, Sky retains the All Blacks, Black Ferns and Super Rugby Pacific; the NPC and FPC move to a shared Sky/TVNZ package. Sky, August 2025. sky.co.nz
  4. NPC broadcast value, the NPC's nominal ~$45m book value and the move to a lower-cost deal in the next cycle. NZ Herald, June 2024. nzherald.co.nz
  5. NPC cost and attendance figures from the Pilkington review, NPC matches averaging ~$200,000 each to stage, ~200,000 total attendance with ~25% on complimentary tickets (an average paying crowd near 2,000), and only ~21% of provincial-union spending reaching community rugby. nzherald.co.nz
  6. Hurricanes franchise losses, the Hurricanes lost $1.4m in 2023 and $700,000 in 2024, were set to post a ~$2m loss for 2025, and received temporary NZR financial support as WRFU sold its 50% stake ahead of 2026. RNZ. rnz.co.nz; rnz.co.nz
  7. Tasman Mako, formed in 2006 from the Nelson Bays and Marlborough unions, NPC champions in 2019 and 2020. en.wikipedia.org
  8. New Zealand Rugby, Governance Review (Pilkington Report), August 2023, the official report and downloadable document. nzrugby.co.nz/governance-review
  9. Global calendar alignment, long-running plans to move the Six Nations to a March–April window and play the Rugby Championship alongside it, with NZR's reluctance to pause Super Rugby a key obstacle. The Guardian; SA Rugby magazine, Jan 2026. sarugbymag.co.za
  10. New Zealand Rugby, 2025 Annual Report (summary financial statements), record income $304.2m, $0.7m operating result, $7.5m reported net deficit, total expenditure ~$311m of which ~$216m on competitions and Teams in Black, and ~$40m invested in the community game. These figures underpin the affordability section. nzrugby.co.nz, 2025 Annual Report (PDF)
  11. 2026 Super Rugby Pacific crowds, Super Rugby CEO Jack Mesley said all five New Zealand franchises recorded double-digit crowd growth in 2026, over 10% up on 2025 and a second straight year of growth. The ~14,000 home-crowd assumption is based on these NZ figures. Sport Nation NZ, 2026. sportnation.nz
  12. England national-team pay model, the RFU pays a per-test match fee (over £22,000 for senior men) plus a squad training fee, paid to all players in camp, not just the matchday 23, the template for the All Blacks pay structure proposed here. BBC Sport. bbc.com/sport
  13. Player exodus, around half of all NZ Super Rugby professionals (467 of 929 historically tracked) have moved overseas. NZ Herald data investigation. nzherald.co.nz
  14. 2026 departures, eight or nine All Blacks and a long list of senior players confirmed to leave after the 2026 season, including Hoskins Sotutu, Sevu Reece, Mark Tele'a and Dalton Papali'i. ESPN; Planet Rugby, May 2026. espn.com

All player salaries, the $12.0m cap, the example club P&L and the All Blacks pay rates are proposed figures for illustration, built on the public inputs above, and would be subject to negotiation rather than being official NZR numbers.